tutelasalute.info: Chihayafuru 1 [Blu-ray]: Artist Not Provided: Movies & TV
The second season, Chihayafuru 2, premiered in January and also The 22nd volume of the manga additionally bundled an original. Unusual as a Karuta-centered anime can be, Chihayafuru is such a wonderful series that was able to win every fans' heart. At the end of season 2, we left Chihaya recovering from an 22 November 25 November Chihayafuru 3, Attack On Titan 3 (part 2) and One-Punch Man 2 release date. Main · Videos; Mai piu senza online dating online dating · shes dating the gangster full movie tagalog star cinema movies · chihayafuru 2 22 online dating.
If you're for the romance and sweet relationships though, as well as full development between the childhood friends Chihaya, Arata and Taichi, then you might be a little more unfortunate than Taichi himself. The execution of each specific karuta match are all intense as ever. I'd say that probably more than half of the entire season covers the moments of the involvement of karuta matches, and without its sole execution the series wouldn't have been as exciting throughout.
Its execution is graceful yet powerful, as well as being a little in-depth in its playful manner, from thought processes of the players themselves to tackling particular cards pronounced from the reader.
Some scenes, preferably the opponents winning their cards against one another, can be striking in a single movement, maybe even breath-taking. The careful use of atmosphere and enthusiasm of winning or playing makes use of, and surpasses, the original Chihayafuru style from the first season. With the accompany of animation and the soundtrack, as well as different sorts of techniques and tactics used from each and every player, the passion and spirit created from these matches are very sensational whilst keeping the original, youthful atmosphere of the series.
But karuta isn't all just intensity in its matches. Season two explores the sport in a more exhaustive manner than the former season, and not just directly but indirectly too. Karuta is exciting because of the players themselves, but not solely because of their different levels of skill, style and tactics; it's more so as to why they're playing in the first place.
Motivation, determination, pleasure, teamwork, whether its for a special someone or a particular goal, is all present in the characters of Chihayafuru. And karuta itself explores the different reasonings for lots of different players involved in the matches, which branches up the pasts and difficulties those characters have inside themselves. Realization can succeed to develop a character in a flowing manner, and that, despite it being a win or a lost, they learn something precious and important for their lives by their opponents.
It's the reason why this season, or the entirety of the series in this case, are filled with a great amount of extremely heart warming and tear worthy scenes. You'd love to cheer on one of the characters, like Chihaya, in a match to achieve her dreams, but that can't be entirely the case when the determination and reasoning of the opponent is involved too. Even when one seems in a tight or hopeless situation, you know how slump you're going to feel if the lost is given instead of a win.
The motivation for each characters, even and especially side characters, are real. They're hardly one dimensional, and the match doesn't only determine if one has won or lost, but if their hard work and conviction has really paid off. The character's important speeches and actions boil down to karuta, even if slightly, and proves that the competitive sport has created a new light for these people; for something to devote and work towards to and be proud of it.
It's a plus too that the characters are in a wide range of variety, in both their motivation and personality.
List of Chihayafuru episodes - Wikipedia
I can say without doubt that every single main and side character are likable and interesting, or at least from my preference. Nevertheless, there's a good deal of depth spiraled in each character, and most aren't so evidential until later on. They appear as mere opponents, not cardboard cut-outs but ones you wouldn't actually feel for if they lose. To be likable or not, they have distinct tropes that creates their characters, which are also for comedic factors which is a plus.
But when their matches start, their pasts and goals begins to establish, and despite rooting for the other opponent because you've spent more time with them, your understandings for the character gets established as well. I find that the characters of the series all play out with interesting personalities, mysterious or not, and that their love for karuta is evidentially taken care of, rather than just written on the spot. The series doesn't actually consists a whole load of content you'd expect from a two cour season.
The speed of pacing is evidential throughout the series, as some matches can actually last longer than a episode or three. To consider it a problem in the fact that a little more content could've been included wouldn't be hugely anticipated, but it hardly is a problem if you consider wisely.
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Matches are, as explained earlier, made extremely well with a great deal of enjoyment factor, and the long scenes allows the different insights of each character to develop and to be explored.
The pacing is necessary for this, as well as being able to build tension and anticipation on who would win or what will happen next. Though some of the matches can be predictable, the series focuses more on the depth of the players instead of the actual results itself, and plus it relies heavily on execution rather than shock factor, in which was a sensible decision to choose for a series like Chihayafuru.
As for the romance side of Chihayafuru, season one definitely contains a bigger portion of it. That doesn't mean to say that this season doesn't consist of no romance, but unlike the first season there are no episodes that fully dedicate the love between Chihaya, Taichi and Arata.
Sumire tails Taichi as he goes to train at the Shiranami society. Harada catches Sumire spying on the players through the door. At the next meeting, nearly all of the applicants leave the club. Only a boy named Akihiro Tsukuba remains, but Sumire returns when she becomes bored with her new friends.
During practice, Tsukuba expresses an inflated opinion of his karuta skills. Chihaya urges Sumire to clip her nails, because she will start moving faster to take cards, but Sumire blurts that she is only in the club to pursue Taichi.
Embarrassed, she runs away. When Chihaya says she always wonders what would have happened if the team had someone to substitute for her when she collapsed the previous year, Nishida takes training the new members seriously.
Kana catches up to Sumire and brings her back to the clubroom. Sumire realizes that pursuing Taichi means getting better at karuta, so she clips her nails. Arata states that his current goal is to compete in the national high school championship, not the master qualifier. Meanwhile, the Mizusawa club competes in the Tokyo regional team tournament. Taichi and Nishida learn that two schools get to advance to the national tournament from Tokyo this year.
When Nishida catches Tsukuba attempting to replace Komano with himself in the line-up in order to impress his little brothers, Komano suggests they include Sumire in the first round and Tsukuba in the second round. Chihaya wins her matches in both rounds by 25 cards.
Sumire is impressed that Chihaya was not belittled because she was a girl playing against boys. Ise telephones Shinobu to tell her that he will register her in the high school individual tournament and that Arata is going to compete as well. In the semi-final, Mizusawa is matched against Homei, whose advisor is Tsugobuchi.
Tsuboguchi gives his team insight to get inside Taichi's head to distract him. Mochida points out to Harada that, unlike last year, the tournament is using a different reader every round this year. Taichi struggles against his opponent, making him think he lacks the skill to win. Miyauchi also goes to watch the tournament. The air conditioner over the Mizusawa match malfunctions. Sumire realizes Chihaya watches Taichi as much as Taichi watches Chihaya.
Taichi recovers and wins the match.
Chihayafuru 2 (TV)
Mizusawa wins the round. Nishida catches Tsukuba trying to substitute himself for Komano again. Miyauchi brings Mizusawa some tasuki to help them move more easily in kimonos. Komano and Kana perform well against their opponents, but Chihaya, trying to focus more on accuracy than speed, struggles against Amakasu. Nishida loses his match. Chihaya switches to speed. Chihaya and Taichi go on the attack to increase their chances of winning by trying to push their opponents into a fault.
Taichi succeeds in pushing Retro into a fault, giving Mizusawa an even chance. Tsukuba, his brothers, and Sumire join the Shiranami Society. Chihaya texts Arata that the final was both the most fun match and the most frustrating loss.
After begging to keep the clubroom despite recruiting fewer than five new members, Chihaya allows the concert band to use the room above the clubroom as storage. Chihaya's mother buys Chihaya her own kimono and hakama to support Chihaya's karuta. Noticing Chihaya is enthusiastic about karuta again, Chitose calls her agent to arrange for more auditions.
The concert band performs the school anthem for the karuta club as thanks for letting them use the second floor. At the hotel the night before the national team competition, Chihaya calls Arata, but Arata says he's not interested in team tournaments.
When Taichi notices that the Chiba members are not using correct English and are, in fact, native Japanese, he calls them out on it.
Episode 47 | Chihayafuru Wiki | FANDOM powered by Wikia
The Chiba team is also all beginners, so Mizusawa defeats Chiba easily. Despite their loss, the Chiba team says they learned a lot and promise to return a better team for next year's tournament. She intends to see the Birdman Rally on Lake Biwa, expressing the opinion that teams are for those who don't love karuta. Komano and Sumire continue scouting opponents during the second round.
Trying to find the right time to approach Chihaya, Arata hides when he sees Retro and Chihaya trash talking each other. Arata's friend Shoji Kawauchi, who attends Fukui West and whose team is short a member due to traffic delays, convinces Arata to substitute for them, so they can play at least one round.
Although Arata makes sure his play doesn't affect the outcome, Kuriyama spots him, saying he may be barred from playing in the individual tournament, since substitution is against the rules. The Birdman Rally is rained out.
Although Chihaya is able to defend her cards, she struggles to attack her opponent's. All the Mioka members place their cards randomly and move them frequently. She threatens to forfeit the tournament if the officials don't let him play. Except for Chihaya and Tsukuba, the other Mizusawa members do well against Mioka.
As the number of cards remaining decreases, Chihaya improves. Sumire tells the team about Shinobu telling the officials she wants to compete against someone from Fukui. Chihaya deduces that it was Arata. As the team considers including Komano in the next match, Nishida suggests they leave him out.
Chihaya recalls that Harada once told her that watching a match closely is more tiring than playing. The team decides to let Komano rest for a round. Mizusawa's next match is against Shoyo High School from Kyoto.
As Mizusawa effectively uses the information Komano gathered, Chihaya reflects that his data is just as important as their skill.chihayafuru 1 temporada capitulo 13 subtitulado español online
Meanwhile, Arata is allowed to compete on the condition that he write an essay of apology and that he is forbidden to watch his friends from Tokyo in the team tournament. Mizusawa prepares for the semi-final match against Akashi using the data Sumire collected.
Chihaya reluctantly agrees not to be matched against one of Akashi's Class A players, but Taichi sets their order for a straight match, including Chihaya against Megumu.
Chihaya assesses Megumu's play compared to her play in the queen challenger match against Yumi the previous fall, concluding Megumu has improved. Chihaya struggles, but believes it is going to be a fun match. Chihaya manages to take a few cards, including some of Megumu's favorites. Megumu realizes Chihaya wants to become queen, stiffening her resolve to defeat Chihaya. Soon everyone is watching the Mizusawa match.
The Akashi coach reflects that the whole team has improved, because they want to help Megumu become queen. Focusing on accuracy, Chihaya begins to catch up. Shinobu challenges Arata to a game, but he declines, stating it is a day for team matches. Keiko Yuube defeats Nishida, but Kana wins her match immediately afterward. Taichi wins his match, but Chihaya loses to Megumu. Komano's match comes down to luck of the draw. Komano wins by taking his opponent's card.